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We are pleased to present official site of the fastest libraries for you. Here you will find a complete set of libraries developed by MixailV who has been known in Blitz community as an excellent programmer for a long time.
FastExtension
A new exclusive library for Blitz3D (versions 1.98 and 1.99) extends its capabilities beyond imagination. FastExtension provides Blitz programmers with advanced features, such as projective shadows, new blending modes for textures and brushes (TextureBlend, BrushBlend, BrushFX), many postprocess effects (DepthOfField, Glow, Blur and etc.), advanced multitexturing, full support for clip-planes, render to texture, realistic rendering of water surface with distorted and bump-mapped reflections and refractions (like in Ashadow), and much more. All of these great-looking graphics effects have now become easy to implement. Download and see it for yourself. It's amazing!
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FastImage
The fastest 2D graphics library for Blitz3D and Blitz3D SDK (3D mode). FastImage provides seamless access to DirectX 7 API functionality using Blitz-style function calls. Function names are in fact similar to those of BlitzMAX. The library supports image colour and transparency manipulations, all kinds of transformations and blending with pixel-perfect quality. You will get control over 2D projection and drawing any complex primitives. FastImage comes with a set of examples to quickly get you up to speed on its features. Library version with DirectX 9 support is also presented. It is only available as a part of Xors3D engine.
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FastText
An ultra fast library aimed at drawing text in Blitz3D (versions 1.98 and 1.99). There is a full support for such features as vector fonts (TrueType, OpenType and etc.); Unicode (UTF-8), providing the means for localization of your applications and games in any language; antialiasing of text; advanced alignment and formatting options. The process of integrating the library's capabilities into your project is as simple as including a single file in your project source code.
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FastPointer (+ Multithreading in Blitz3D)
This library for advanced users only. By means of this libraries you can get pointers of the functions, variables, arrays, types and labels. And use them in scripting systems, in external libraries, threads and etc. In the same way you can create threads internally in Blitz3D. Multithreading in Blitz3D — it's reality, feel the full power of a multicore processors.
This library absolutely free, but not contains help-files temporarily, examples only.
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Complete set of libraries
Save your money. Purchase all libs for only $59.99 $24.99 (+ free updates & support)

News
19 Apr 2009 
FastExtension library updated (v1.13)
- Now compatible with Blitz3D 1.100
- Added projective shadow system
and examples
- Download and try
FastExtension v1.13

15 Feb 2009 
FastImage library updated (v1.73)
- Added new functions and examples
- Included version for Blitz3D SDK 1.04

14 July 2008 
FastImage library updated (v1.72)
- The algorithm for viewport has been completely rewritten. Now it handles clipping of invisible parts properly on any graphics card and it no longer uses clip-planes.

14 July 2008 
FastExtension library updated (v1.12)
- Added many postprocess effects and examples (DepthOfField, Glow, Blur, Inverse, Grayscale, Contrast, DirectionalBlur, ZoomBlur, SpinBlur, MotionBlur)
- Download and try
FastExtension v1.12

19 Mar 2008 
FastExtension library updated (v1.11)
- Added support of the rendering to cubemap texture
- Added support of the copying to\from cubemap texture (with CopyRectStretch function)
- Added new examples: FastExt_Example_RenderCubemap.bb and FastExt_Example_BumpEffects.bb

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